Classic Cycle 12 Round 3 – Boss Monster

Hi folks! For our round this week, I asked our models to go fight a Boss Monster – that is, to go into a trial, arena, or dungeon and pick one of the big bosses to use as a costar this round. They had to be visibly engaged with the enemy and the monster had to be bigger than they are! This round is partially inspired by the card game of the same name.

As far as our round themes go, this one is technically challenging because boss monsters are notoriously uncooperative. Getting both the player character and the entire boss in the shot is frequently impossible, so the goal is to use creative angles and camera tricks to make the battle shot still look as epic as possible. All twelve of our models rose to the challenge this week, and so here is their take on Big Bad Bosses: